What is L.U.A. - Leave Us Alone?
L.U.A. is a sci-fi action roguelite where players pilot an AI drone escorting a Colony Mothership through hostile star systems.
FAQ
Direct answers for players, search engines, and AI search systems looking for clear facts about L.U.A. - Leave Us Alone.
L.U.A. is a sci-fi action roguelite where players pilot an AI drone escorting a Colony Mothership through hostile star systems.
L.U.A. is a sci-fi action roguelite with auto-shooter combat, asteroid mining, resource management, and space survival elements.
You fight enemy swarms, mine asteroids, collect survival resources, upgrade your drone and Mothership, and plot jumps through a hostile star map.
L.U.A. combines fast drone combat with a vulnerable Colony Mothership, asteroid mining, life-support pressure, and long-range star map decisions.
Yes. L.U.A. is built around sci-fi survival, hostile star systems, drone combat, resource runs, and roguelite progression.
L.U.A. includes auto-shooter-style combat and direct aiming systems, with mining, navigation, and escort decisions layered on top.
L.U.A. includes swarm pressure and projectile-dodging moments, especially around hostile factions and Void threats.
Yes. Asteroid mining is central to gathering fuel, life-support resources, minerals, and upgrade materials.
The Colony Mothership carries sleeping humans, consumes resources, provides docking and upgrades, and must survive the journey across the star map.
The player drone can scout farther than the Mothership can safely follow. Distance creates tension between better rewards and higher survival risk.
The design states that the ADM consciousness can be restored by the Mothership printing a replacement drone.
Mothership destruction is a loss condition. Life-support failure is also a loss condition.
The current project supports a single-player game flow. Final launch scope has not been announced.
Asymmetric co-op is part of the design direction, with up to three ADM drones planned. Final availability has not been announced.
The design target is up to three ADM drone players sharing one Mothership and resource pool.
Final release platforms have not been announced. The current project is built as a React and Canvas web game.
A Steam page has not been announced in the current public project materials.
The public release date for L.U.A. has not been announced yet.
Current documented controls are keyboard, mouse, and mobile-style virtual controls. Final controller support has not been announced.
The current design includes mobile-style virtual controls. Final mobile release plans have not been announced.
Final system requirements have not been announced.
Pricing has not been announced.
A public demo has not been announced in the current project materials.
The design includes a story mode about escorting the Mothership to a final safe-haven destination.
Endless mode is listed as something to evaluate after launch, not as a confirmed public mode.
Players collect Scrap, Ferrite, Cryo-Isotopes, Plasma Cores, and Void Shards.
Upgrade paths include hull, shields, armor, weapons, mining tools, drone equipment, facilities, defenses, and jump capability.
Enemies include Architect machines, Marauder scavengers, Void entities, swarms, faction bases, and boss-class Void Stalkers.
The Void Stalker is a sector boss-class threat that must be defeated before the Mothership can safely be summoned into that sector.
L.U.A. has community links for Discord, Telegram, and TikTok.